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The Computer Engineering curriculum is designed to provide the student with knowledge and skills in six major areas:
Humanities and Social Sciences The program recognizes the fact that a major goal of engineering is to contribute to the welfare of society. This contribution is best made when students have an understanding of the Humanities and the Social Sciences. This understanding is derived from the study of world history; political and economic systems; the ethnic, cultural, and religious diversity of the peoples of the earth; the arts and letters of all cultures; the social and natural sciences; and technology. It is strengthened by a stringent requirement in written communication. The requirements in the Humanities consist of a minimum of three courses: one course in World History, one from Fine Arts, Literature, Philosophy, or Religious Studies, and one additional Humanities course. Breadth requirements in the Social Sciences are similarly structured: one course from either Economics or Political Science, one course from Anthropology, Psychology, or Sociology, and one additional Social Science course. In addition, the campus breadth requirement in Ethnic Studies has the option of being incorporated into the above, or standing alone as an additional course. Basic Sciences, Mathematics, and Statistics The engineering curriculum is built on a foundation of courses in mathematics and the basic sciences, which are taken in the first two years at the University. Students acquire a strong grounding in Physics through PHYS 40A, 40B, and 40C. Each of these courses includes an extensive laboratory component. In addition, students are required to take one quarter of chemistry. An additional course in Biology, chosen from an approved list, completes the spectrum of education in the basic sciences. During the first two years, students take 5 courses in mathematics that cover multivariable differential and integral calculus. These courses, MATH 9A, 9B, 9C, and 10A and 10B, are followed by a course in ordinary differential equations, MATH 46. To establish a background in statistics, finite mathematics, and linear algebra CmpE majors are required to take Stat 155, Math 112, and Math 113. Engineering Science Computer Engineering is a rapidly evolving field. A successful lifelong computer engineering career requires a solid foundation in both electrical engineering and computer science. The CmpE program at UCR establishes this foundation throught he following required courses: EE001A, EE001B, CS010, CS012, CS014, EE100A, EE100B, EE110A, EE110B, CS/EE120A, CS/EE120B, one of CS122A or EE128, CS141, EE141, CS161, CS181, and one of CS160 or CS163. CmpE students focus their studies through the selection of twenty credits from the list of approved technical electives. The selection of technical electives must be planned, in consultation with a faculty advisor, to include at least one coherent sequence of two classes from either CS&E or EE. The technical electives must also include either EE175 A/B or CS179. The following table organizes the technical electives (other than EE175 A/B or CS179) by areas of student interest.
Catalog descriptions of EE courses can be found at EE Course Descriptions. Catalog descriptions of CS courses can be found at CS Course Descriptions. Engineering Design Design experience is developed starting from the sophomore year and given gradually increasing emphasis in the junior and senior courses. Our rationale is to provide CmpE students with both a solid engineering science background so that they will be able to adapt to future technology development, and a sufficient amount of practical design experience to develop the necessary engineering intuition and skills required of a computer engineer. The culmination of the CmpE student's design experience is a capstone design course. CmpE students have two options: CS179 or EE175A/B. CS179 is a one quarter course. EE175A/B is a two quarter sequence of courses. In either case, the studentdraws upon various aspects of their previous engineering science and design knowledge to address a meaningful design problem. The problem must include project (concept) analysis, preliminary evaluation (economic and technical), data and literature collection, preliminary process design and evaluation, a final detailed technical design, fabrication of a prototype, and prototype testing relative to the project specification. The course concludes with a formal oral presentation and written technical report. At any time during a students career, they are invited to participate in a circuit prototyping class. This is a non-credit course that teaches soldering, wire wrapping, SMT methods, and printed circuit board (PCB) design and fabrication. Laboratory Experience The CmpE program at UCR was designed to be lab-intensive, since the faculty strongly support the idea that student best retain the lecture information when they also practice the concepts in the laboratory. Currently 28 of the 29 CSE courses and 23 of the 27 EE courses have an associated lab component. The labs include a mixture of computer and hardware exercises. Computer Skills Effective use of computers - in the design and analysis of engineering systems - is one of the most important skills required of today's computer engineers. Efforts are made to utilize computers in all of the engineering courses and laboratories in the CmpE program. Students gain three aspects of computer experience:
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